Sheldon Spaulding is the only duelist to enter every single
Tournament during this month, and while he may not have done the best in all of
them, his consistency and holding a decent record overall put him into the
Championship today. He comes wielding a Chaos Dragon deck today. During the
first round Sheldon took on David Shahata’s Gemini HERO deck, and now will be
facing Mike Scritch. Mike Scritch started off as the number one seed in the
standings for the first couple weeks of the month until his record declined.
Yesterday it came down to the final rounds of the tournament where him and his
friend, Brandon Shea were separated by a single point in the standings. Mike
finished the swiss rounds with a bad record, while Brandon made the top-8 play
offs. If Brandon won his top 8 match against Josh Coons, he would have taken
the 8th seed spot in the Championship Tournament instead of Mike,
however Brandon lost, and allowed Mike to get in. Today Mike is playing with
his Wind-Up deck, which he used in the first round of the Championship today to
defeat the overall first seed, Uy Tu’s Wind-Up deck in a Mirror Match! This is
the Semi Finals! Winner moves on to the Championship Round!
The two roll a six-sided die to decide who goes first.
Sheldon rolled a five, while Mike rolled a three. Sheldon decided to go first.
Sheldon starts the Duel off with Solar Recharge, discarding
Ryko, Lightsworn Hunter, drawing two cards from his deck. He then sends the top
two cards from his deck to the graveyard – Tour Guide from the Underworld and
Solar Recharge!
He then sets a card face-down, and ends his turn.
Mike begins his turn with Thunder King – Rai-Oh, sets two
card face-down, and has Thunder King Rai-Oh attack Sheldon Directly.
Life Points: Sheldon: 6100/Mike: 8000
Before Mike ends his turn, Sheldon responds with his set
card, Mystical Space Typhoon, destroying Mike’s set card – Solemn Warning.
Sheldon begins his turn with Allure of Darkness, drawing two cards from his
deck, and Banishes Night Assailant from his hand.
Sheldon next activates Dark Hole to rid the field of his
problem – Thunder King Rai-Oh! He next banishes his Ryko and Tour Guide from
his graveyard, to Special Summon Light Pulsar Dragon. He has it attack Mike
directly.
Life Points: Sheldon: 6100/Mike: 5500
Mike summons Tour Guide from the Underworld, and Sheldon
responds to its effect with Maxx “C.” Mike Special summons Sangan in defense
position, and Sheldon draws a card from his deck.
Mike next activates Dark Hole to activate his own Sangan’s
effect, and get rid of Light Pulsar Dragon. With Sangan’s effect he adds Wind-Up
Shark to his hand. He sets a card face-down and ends his turn.
Sheldon starts off with Mystical Space Typhoon to destroy
the set card Mike had from the start – Wind-Up Factory. Sheldon next sends his Black Luster Solider –
Envoy of the Beginning and Red-Eyes Darkness Metal Dragon in his hand to the
Graveyard in order to Special Summon Light Pulsar Dragon back to the field.
Light Pulsar Dragon proceeds to attack Mike directly to end his turn.
Life Points: Mike: 3000/Sheldon: 6100
Mike Normal Summons Wind-Up Rat and then activates the
effect of Wind-Up Shark, to special summon it. He reduces Wind-Up Shark’s level
to 3, and overlays it with Rat to Xyz Summon Wind-Up Zenmaines in defense
position.
Sheldon sets a monster and passes his turn. Mike Sets a card
face-down, and Normal Summons Thunder King Rai-Oh. Thunder King attacks
Sheldon’s set monster, which is Ryko, Lightsworn Hunter. Sheldon has it destroy
Thunder King Rai-Oh, and sends the top 3 cards from his deck to the graveyard –
Effect Veiler, Light Pulsar Dragon, and Sangan. Mike ends his turn with this.
Sheldon banishes Sangan and Ryko, Lightsworn Hunter from his
graveyard to Special Summon Chaos Sorcerer. Mike responds to this play with
Solemn Warning, negating the summon. Sheldon passes his turn, not wanting to
deal with Wind-Up Zenmaines.
Life Points: Mike: 1000/Sheldon: 6100
Mike draws and passes his turn. Sheldon Activates Monster
Reborn to revive Red-Eyes Darkness Metal Dragon. With its effect he revives
Light Pulsar Dragon. He banishes Chaos Sorcerer and Effect Veiler to Special
Summon Darkflare Dragon.
Darkflare Dragon and the two Light Pulsar Dragon attack and
rid the field of Wind-Up Zenmaines, and Red-Eyes Darkness Metal Dragon attacks
Mike directly to end the game.
Sheldon wins game one against Mike. Mike said he lost
because he set his Wind-Up Factory to protect his Solemn Warning in the first
turn, if he would have held on to it he felt he could have changed the fate of
the game.
Beginning Game 2, Mike opens up, and sets a monster and two
cards into the back row and passes his turn.
Sheldon summons Tour Guide From the Underworld, Special
Summoning Sangan in attack position. Sheldon has Sangan attack Mike’s set
monster.
Mike responds to Sheldon’s attack with Dimensional Prison,
banishing it from the game. This does not stop Sheldon from moving on, and has
Tour guide From the Underworld attack the set monster – Wind-Up Magician.
Sheldon loses 800 life points and ends his turn.
Life Points: Sheldon: 7200/Mike: 8000
Mike summons Wind-Up Rabbit, and has it attack Tour Guide from
the Underworld, destroying it, and ends his turn.
Life Points: Sheldon: 6800/Mike: 8000
Sheldon activates Dark Hole. Mike responds to this with
Wind-Up Rabbit’s effect, and banishes Wind-Up Magician with its effect. Sheldon
sets a monster and ends his turn.
Mike draws, and Wind-Up Magician Returns to the field in
defense position from the effect of Wind-Up Rabbit. Mike next Normal Summons
Wind-Up Rat from his hand, and in response to Mike’s Normal Summon, Sheldon
discard Maxx “C” from his hand. Mike takes a moment to consider what he wants
to do next. Does he want to allow Sheldon to draw from his deck, or does he
want to secure field presence. He decided to activate Wind-Up Rat’s effect to
Special Summon Wind-Up Rabbit back from the graveyard, allowing Sheldon to draw
a card. He sets a card face-down, and ends his turn.
Sheldon summons Card Trooper, and activates its effect,
sending Heavy Storm, Ryko, Lightsworn Hunter, and Red-Eyes Darkness Metal
Dragon from his deck to the graveyard to increase Card Trooper’s ATK to 1900.
Card Trooper attacks Wind-Up Rabbit, and Mike activates its
effect, banishing it from the field. This triggers Wind-Up Magician’s effect
allowing Mike to Special Summon another Wind-Up Rabbit, from his deck in
defense position.
Replay now occurs, and allows Sheldon to attack the new
Wind-Up Rabbit, this time Mike activates it’s effect to banish Wind-Up
Magician, and in the second replay, Sheldon destroys Wind-Up Rabbit.
Sheldon next activates Mind Control to take control of
wind-Up Rat, and overlays it with Card Trooper, to Xyz Summon Wind-Up
Zenmaines. Mike negate the Xyz summon with Solemn Judgment, and Sheldon ends
his turn.
Life Points: Sheldon: 6800/Mike: 4000
Mike begins his turn, and wind-Up Rabbit and Magician return
from the previous turn. Mike activates Wind-Up Rabbit’s effect to banish it,
activating Wind-Up Magician’s effect, and Special Summon another Wind-Up
Magician. Next Mike activates Monster Reborn, bringing Wind-Up Rat back from
the graveyard. He activates Wind-Up Rat’s effect to Special Summon Rabbit in
defense position.
Next he overlays Wind-Up Rabbit and Wind-Up Rat to Xyz
summon Wind-Up Carrier Zenmaity. He detaches Rabbit to Special Summon Wind-Up
Rat from his deck. The effect of Zenmaity triggered Wind-Up Magician’s effect,
allowing him to Special Summon Wind-Up Shark from his deck.
Mike Overlays his two Wind-Up Magician’s and Wind-Up Shark
to Xyz Summon Number 16: Shock Master. Mike activates Wind-Up Rat’s effect to
special Summon Wind-Up Rabbit from his graveyard. He overlays the two to Xyz
Summon Number 20: Giga Brilliant. He detaches Wind-Up Rabbit from his Number
20: Giga Brilliant to increase the ATK of his monsters by 300. Before entering
the Battle Phase, Mike activates Shock Master’s effect by detaching Wind-Up
Shark, and declares Monster effects.
Wind-Up Carrier Zenmaity attacks Sheldon’s set monster,
which is revealed to be Night Assailant. Since Shock Master prevented it’s
effect from activating, Mike continues to attack without losing any of his
monsters. Next Number 20: Giga Brilliant attacks Sheldon directly for 2100, and
Number 17: Shock Master attacks directly as well for 2600.
Life Points: Sheldon: 2100/Mike: 4000
Sheldon sets a monster from his hand and activates Monster
Reborn, to revive Red-Eyes Darkness Dragon from his graveyard only to meet
Mike’s Bottomless Trap Hole. With this, Sheldon accepts his defeat and concedes
the game to Mike.
Mike regains advantage in Game two against Sheldon by
controlling the playing field while Sheldon was unable to keep up with Mike’s
plays. Mike successfully did not take any damage from Sheldon during the game,
and only took damage to the cost of Solemn Judgment. Now it is time to move on
to the final game to see who moves on to the Final Round of the Championship!
Sheldon starts off Game Three with Charge of The Light
Brigade, sending Lyla Lightsworn Sorceress, Light Pulsar Dragon, and Eclipse
Wyvern to the Graveyard. With its effect he adds Lyla, Lightsworn Sorcerer to
his hand, and activates the effect of Eclipse Wyvren. With its effect he
banishes Red-Eyes Darkness Metal Dragon. He normal summons Lyla, Lightsworn
Sorcerer and ends his turn, sending Solar Recharge, Royal Decree, and Heavy
Storm to the graveyard, for the effect of Lyla.
Mike begins his first turn by summoning Tour Guide from the
Underworld. Sheldon responds with Effect Veiler to negate the effect of Tour
Guide. Mike ends his turn after this. Sheldon has his Lyla attack Tour guide,
and sets a monster and then passes his turn, sending Tour Guide from the
Underworld, Card Trooper, and Solar Recharge to the graveyard for the effect of
Lyla.
Life Points: Sheldon: 8000/Mike: 7300
Mike summons Thunder King Rai-Oh, sets a card face-down, and
attacks Lyla, Lightsworn Sorcerer before ending his turn.
Life Points: Sheldon: 7800/Mike: 7300
Sheldon flip summons Ryko, Lightsworn Hunter, targeting
Thunder King Rai-Oh. He sends Light Pulsar Dragon, Monster Reborn, and Lyla
Lightsworn Sorceress from his deck to the graveyard for Ryko’s effect.
Next Sheldon banishes Tour Guide from the Underworld and
Eclipse Wyvren to Special Summon Darkflare Dragon. Since he banished Eclipse
Wyvren, he gets to add Red-Eyes Darkness Metal Dragon to his hand. Mike
responds to the Summon of Darkflare Dragon with Bottomless Trap Hole.
Sheldon ends his turn with a direct attack on Mike’s life
points with Ryko, Lightsworn Hunter.
Life Points: Sheldon: 7800/Mike: 7100
Mike sets a monster and passes his turn. Sheldon switches
Ryko to defense mode and passes his turn. Mike flip summons his Sangan, then
Summons Tour Bus from the Underworld from his hand and overlays it and Sangan
to Xyz Summon Wind-Up Carrier Zenmaity.
He next activates Wind-Up Factory from his hand, and
detaches Sangan from Zenmaity to special summon Wind-Up Magician from his deck.
He reveals Wind-Up Shark to Special Summon it, and activate Wind-Up Magician’s
effect to special summon another Wind-Up Magician from his deck. He increases
Wind-Up Shark’s level by 1, and summons another Shark with Wind-up Magician’s
effect. He uses Wind-Up factory’s effect to add a Wind-Up Rat from his deck to
his hand.
He overlays the two Wind-Up Magicians to Xyz Summon Maestrke
the Symphony Djinn in attack position. He increases the second Wind-Up Shark’s
level by 1, and overlays his two Wind-Up Sharks to Xyz Summon Tiras, Keeper of
Genesis.
Wind-Up Carrier Zenmaity attacks Sheldon’s Ryko, next Tiras
attacks Sheldon directly. Sheldon responds to the direct attack by activating
Gorz the Emissary of Darkness’ effect, special summoning it in attack position,
along with an Emissary of Darkness Token. Mike ends his battle phase, and
destroys Gorz with Tiras’ effect, and in the end phase detaches Wind-Up Shark
from it.
Life Points: Sheldon: 5200/Mike: 7100
Sheldon banishes Gorz the Emissary of Darkness and Ryko,
Lightsworn Hunter from his graveyard to Special Summon Black Luster Solider –
Envoy of the Beginning from his hand.
He enters the Battle Phase and has Black Luster Solider
attack Wind-Up Carrier Zenmaity, since Wind-Up Carrier Zenmaity was destroyed,
the last Xyz Material attached to it was Tour Bus from the Underworld, with its
effect, Mike returns Wind Up Carrier Zenmaity from his graveyard to his Extra
Deck. He then uses Black Luster’s Soldier’s effect to attack twice to also
attack Tiras, Keeper of Genesis. Sheldon lastly has his Emissary of Darkness
Token attack Mike’s Maestroke the Symphony Djinn, which he detaches a Wind-Up
Magician to protect it from destruction.
Life Points: Sheldon: 5200/Mike: 4400
Sheldon sets two face-down cards and ends his turn. Mike
draws from his deck, and Sheldon responds with Mystical Space Typhoon to
destroy Wind-Up Factory. Mike Normal Summons Wind-Up Rat from his hand and uses
its effect to Special Summon Wind-Up Magician from his hand. He reveals a
Wind-Up Shark in his hand, and Special Summons it. This triggers Wind-Up
Magician’s effect, allowing him to Special Summon a Wind-Up Rabbit from his
deck.
Mike overlays Wind-Up Rat and Wind-Up Rabbit to Xyz Summon
Wind up Carrier Zenmaity. He overlays his Wind-Up Shark and Wind-Up Magician to
Xyz Summon Wind-Up Zenmaister. He detaches Wind-Up Rat from his Zenmaity to
summon a Wind-Up Rat from his deck. Uses its effect to special summon Wind-Up
Rat from his graveyard. He overlays his two Wind-Up Rats to Xyz Summon Number
20: Giga Brilliant.
Mike asks Sheldon to activate his set Gozen Match,
predicting it is one of the two cards Sheldon has face-down, Sheldon laughs and
says maybe. Mike continues his play by dethatching his last Xyz Material
monster from Maestroke to flip Black Luster Solider – Envoy of The Beginning
face-down. He then detaches Wind-Up Rat from Giga-Brilliant to power up all of
his monsters by 300.
Wind-Up Zenmaister is powered up by its own effect to 2500,
and Giga-Brilliant’s effect to 2800. It has the strength to get over Black
Luster Soldier’s defense of 2500, and his has it declare an attack on the
face-down Black Luster Solider. Sheldon responds to the attack with Forbidden
Lance, to lower Wind-Up Zenmaister’s ATK to 2000!
Life Points: Sheldon: 5200/Mike: 3900
Being unable to defeat Black Luster Solider, Mike sets a
card face-down and passes his turn.
Sheldon switches Black Luster Solider back to attack
position, and has it attack Wind-Up Carrier Zenmaity, and then has it attack
Wind-Up Zenmaister. Emissary of Darkness Token attacks Giga Brilliant, and
Sheldon ends his turn.
Life Points: Sheldon: 5200/Mike: 2000
Mike activates Monster Reborn to revive Wind-Up Rat, uses
its effect to Special Summon Wind-Up Zenmaines in defense position. He then
sets a monster, and turns Maestroke to defense position and passes his turn.
Sheldon draws and activates Mystical Space Typhoon to
destroy Mike’s set Bottomless Trap hole, uses Black Luster Solider’s effect to
banish Wind-Up Zenmaines. He then tributes Black Luster Solider and the
Emissary of Darkness Token to Tribute Summon Red-Eyes Darkness Dragon. He uses
it’s effect to Special Summon Light Pulsar Dragon from his graveyard.
Sheldon activates Dark Hole to destroy Red-Eyes Darkness
Dragon, Light Pulsar Dragon, Maestroke The Symphony Djinn, and Mike’s set
monster. He activates Light Pulsar’s effect to Special Summon Red-Eyes Darkness
Metal Dragon back from the graveyard.
Mike’s field is now completely empty, and his Life Points
are low. Sheldon declares an attack with Red-Eyes, and wins the duel!
Sheldon wins the match and moves on to the final round
against the winner of the duel between Andre Montalvo and Gage Murray! Sheldon
preformed a very crazy play by using Dark Hole to clear the field and trigger
the effect of Light Pulsar Dragon and win the duel! Good luck to him in the
Final Round!
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