Game One:
The Final Round has arrived and it has brought Josh Coons,
who placed fourth in the standings for the month of December against Leonard
Ludwig, who placed second overall. Josh Coons won his first round against Uy Tu
and his Inzektor Deck, and then moved on to defeat Jamie Davis’ Dino Rabbit
deck in the semi-finals. Leonard Ludwig defeated Sheldon Spaulding and his
Gemini HEROES Deck, and then defeated Corey Shehl and his Chaos Dragon deck in
the Semi-Finals. Josh Coons will be playing his Merlantian Deck, and Leonard
Ludwig is using his Machina Gadget deck today. This is it, the battle for the
Championship Title is up for grabs!
The two players roll a six-sided die in order to decide who
will play first. Josh Coons rolls a two, and Leonard Ludwig rolls a five.
Leonard will go first.
Leo starts off the game with Pot of Duality. He reveals
Starlight Road, Green Gadget, and Tragodia, and he selects to keep Tragodia.
Next he summons Green Gadget, and adds a Red Gadget to hand.
He sets two cards to the back row and ends his turn.
Josh starts the game off by setting both a monster and a
Spell or Trap Card, and passes his turn to Leo.
Leo begins his second turn by summoning his Red Gadget,
activating it’s effect and searches a Yellow Gadget. He then discards two
Machina Fortress in order to Special Summon one of them from the Graveyard.
Next Leo overlays his two Gadgets in order to Xyz Summon
Gear Gigant X, and immediately activates its effect, detaching Green Gadget to
add Machina Gearframe from his deck to his hand.
Next, Leo discards Machina Cannon to Special Summon his
Machina Fortress from his Graveyard.
Leo moves to the Battle Phase, and has Gear Gigant X attack
Josh’s set monster, Mermail Abysslinde. Using Mermail Abysslinde’s effect to
Special Summon Mermail Abyssspike in defense position.
Josh activates Mermail Abyssspike’s effect to discard
Atlantean Dragoons, to add a Genex Undine from his deck to his hand. Then using
Atlantean Dragoon’s effect, he adds Mermail Abyssmegalo from his deck to his
hand.
Continueing with his Battle Phase, Leo has his Machina Force
attack Mermail Abysspike, and destroy it.
Next, Leo has his second Machina Fortress attack Josh
Directly. Leo asks if Gorz is coming out, and Josh answers him by putting Gorz
The Emissary of Darkness on the field in Defense position. He then uses Gorz’s
effect to Special Summon an Emissary of Darkness Token in defense position as
well.
Life Points: Leo- 8000/Josh: 5500
In Main Phase 2, Leo Overlays his two Machina Fortress to
Xyz Summon Number 11: Big Eye. He detatches a Machina Fortress to take control
of Josh’s Gorz The Emissary of Darkness, and ends his turn.
Josh begins his turn by Normal Summoning Genex Undine. He
sends Atlantean Dragoons from his deck to the graveyard to add his Genex
Controller to his hand. He then adds Atlantean Marksmen to his hand with the
effect of Atlantean Dragoons.
Next he activates the effect of Mermail Abyssmegalo, by
discarding Deep Sea Diva and Atlantean Marksmen. He adds an Abyss Sphere to his
hand from his deck for the effect of Mermail Abyssmegalo, and uses the effect
of Atlantean Marksmen to destroy Leo’s set Torrential Tribute.
Next Josh uses Monster Reborn to Special Summon Atlantean
Marksmen in attack position. He then overlays Atlantean Marksmen and Genex
Undine to Xyz Summon Temtempo The Percussion Djinn in Attack position. He uses
his effect, detatching Genex Undine to remove Machina Fortress from Number 11:
Big Eye.
Next he switches his Emissary of Darkness Token to attack
position. He sets one card face-down and ends his turn.
Leo starts his turn by drawing, and during the Draw Phase,
Josh activates Tentempo The Percussion Djinn’s effect, detatching Atlantean
Marksmen to detatch Red Gadget from Gear Gigant X.
Leo summons Machina Gearframe, and uses it’s effect to add
Machina Cannon to his hand. Next he discards his Machina Cannon to Special
Summon Machina Fortress from his Graveyard. He then attaches Gearframe to Gear
Gigant X.
He next switches his stolen Gorz The Emissary of Darkness to
attack position, and Enter the Battle Phase.
Machina Fortress attacks into The Emissary of Darkness
Token, and they both die in the battle. Using Machina Fortress’ effect, Leo
destroys Tentempo The Precussion Djinn.
Next Leo attacks Mermail Abyssmegalo with Gorz, and then
attacks directly with Number 11: Big Eye and Geargigant X.
Life Points: Josh: 300/Leo: 8000
Leo sets a card face-down and ends his turn, but before Leo
can end his Main Phase, Josh activates Abyss Sphere, special Summoning Mermail
Abysslinde in defense mode. And in the End Phase, when Abyss Sphere destroys itself,
he special summons Mermail Abysspike to the field in defense mode. He does not
activate it’s effect.
Josh starts his turn with Heavy Storm. Leo chains Forbidden
Lance, targeting his own Gorz The Emissary of Darkness to protect it from Spell
and Trap Cards this turn, but he loses his Machina Gearframe to the Heavy
Storm.
Next Josh Normal Summons Genex Controller and Synchro
Summons with Mermail Abysspike to summon Gungnir, Dragon of the Ice Barrier!
Josh discards his last card in his hand, Genex Controller,
to destroy Number 11: Big Eye, and then runs over Gorz the Emissary of Darkness
Life Points: Leo: 7400/Josh: 300
Leo activates the effect of the card he took off Pot of
Duality in the very first turn, Tragodia, Special Summoning it in defense
position.
Josh ends his turn, and Leo starts his turn off with Pot of
Avarice returning Number 11: Big Eye, two copies of Machina Cannon, Machina
Gearframe, and Green Gadget to his deck, and draws two cards from his deck.
Next Leo normal summons Yellow Gadget, adding Green Gadget
from his deck to his hand. He then activates Tragodia’s effect, to make him
level 4, by targeting the Red Gadget in the Graveyard.
He overlays Tragodia and Yellow Gadget to Xyz Summon Gagaga
Cowboy in defense position. He detaches Yellow Gadget to inflict 800 points of
damage, and claim Game 1!
Leo wins Game one by keeping an giant army of monsters up
the entire game, and pushing back Josh’s monsters with even bigger monsters and
Xyz monsters!
Game 2:
Game two is started by Josh, who opens the game with Deep
Sea Diva. He normal summons her, and uses her effect to Special Summon
Atlantean Marksmen.
He Tunes Atlantean Marksmen with Deep Sea Diva, and Synchro
Summons Ally of Justice Catastor, to stop Leo’s Earth Attribute monsters!
He continues by setting one Spell or Trap Card, and ending
his turn.
Leo once again opens with Pot of Duality. This time he
revealed Book of Moon, Heavy Storm, and Forbidden Lance. Leo chooses to take
the Book of Moon.
Leo goes big and sets four cards in his back row, and Ends
his turn without summoning or setting any monsters!
Josh attacks with Ally of Justice Catastor on Leo directly,
and to his surprise the attack goes through, taking away 2200 of Leo’s Life
Points!
Life Points: Leo: 5800/Josh: 8000
Josh sets another card in the back and ends his turn. Leo’s
draws and sets a fifth Spell or Trap card, and passes his turn. Josh attempts
to attack directly again, however Leo activates the Book of Moon he got off of
Pot of Avarice, to put Ally of Justice Catastor face-down, blocking it’s
attack!
Leo finally gets a monster he can summon, and it is Red
Gadget! He summons it, and activates it’s effect, to add Green Gadget to his
hand. Next Leo activates one of his Set cards, Macro Cosmos, and then proceeds
to attack the face-down Ally of Justice Catastor, banishing it! Leo sets
another card to the back row and ends his turn.
Josh draws one of Leo’s decks biggest enemies, Thunder King
Rai-Oh! He normal summons it, and sets a card in the back row. Passing his turn
without attacking.
Leo draws, and during Leo’s Standby Phase, Josh activates
his set Mystical Space Typhoon, targeting Marco Cosmos! Leo chains to the
Mystical Space Typhoon with a second copy of Macro Cosmos! Banishing both the original
Macro Cosmos, and the Mystical Space Typhoon!
Leo sets a monster in defense, and switches Red Gadget into
defense position, and passes his turn.
Josh attacks Red Gadget with Thunder King Rai-Oh, and passes
his turn.
Leo draws a Mystical Space Typhoon, and activates it in his
Draw Phase, destroying Josh’s set Abyss Sphere, which he choose not to respond
with since Macro Cosmos was still active.
Leo normal Summons Yellow Gadget, being unable to activate
it’s effect because of Thunder King Rai-Oh, he flip summons Fossil Dyno
Pachyahalo, and attempts to Xyz Summon, however Josh reminds him he cannot
Special Summon while Fossil Dyno Pachyhalo is face-up on the field, even using
him as a Material. Leo sets another card to his back row and ends his turn.
Josh has his Thunder King Rai-Oh attack Yellow Gadget, and
ends his turn.
Life Points: Leo: 5100/Josh: 8000
Leo switches Fossil Dyna Pachyhalo to defense position, and sets
a card in his back row, and passes his turn.
Josh activates Heavy Storm, and finds Leo’s Starlight Road!
However, Leo is unable to Special Summon Stardust Dragon due to his own Fossil
Dyna Pachyhalo’s effect preventing him from Special Summoning!
Josh continues to have Thunder King Rai-Oh attack and
destroy Fossil Dyna Pachyhalo, and ends his turn.
Leo begins his turn with Machina Gearframe, who he summons,
attempts to activate his effect, and then responds with Torrential Tribute to
destroy both Machina Gear Frame and Thunder king Rai-Oh, allowing Machina
Gearframe’s effect to successfully work! He adds Machina Fortress to his hand.
He passes his turn.
Josh activates his Salvage to return the only two cards in
his Graveyard to his hand, Deep Sea Diva and Atlantean Marksmen. He then normal
summons Deep Sea Diva, and Special Summons Atlantean Marksmen from his deck.
Next, Josh attacks Leo Directly with Atlantean Marksmen,
inflicting 1400 to Leo’s life points, and allowing him to Special Summon
Atlantean Dragoons from his deck. Josh continues by attacking Leo directly with
Atlantean Dragoons and Deep Sea Diva for a total of 2000 damage!
Life Points: Leo: 1700/Josh: 8000
Josh now Tunes his Atlantean Monsters with Deep Sea Diva in
order to Synchro Summon Mist Wurm! Using Mist Wurm’s effect, Josh returns all
three cards Leo controls to his hand, including Macro Cosmos!
Now, Josh is free to use his Graveyard again! He activates
the effect of Mermail Abyssmegalo, discarding Atlantean Dragoons and Genex
Undine to special Summon him. Upon summon, he adds Abyss Sphere to his hand,
and with Dragoons he adds Atlantean Heavy Infantry to his hand. He now ends his
turn by setting a card to his back row!
Leo starts his turn by taking advantage of Macro Cosmos
being gone as well. He discards Machina Cannon to Special Summon the Machina
Fortress in his hand! He has Machina Fortress attack Mist Wurm, hoping to
destroy both of Josh’s monsters at once, however is fortunate enough to find
out that one of Josh’s set cards is none other than Mirror Force! Mirror Force
rids the field of Machina Fortress, and ends Leo’s attack.
Leo goes into Main Phase 2, and sets three cards from his
hand, and Josh activates Abyss Sphere, allowing him to Special Summon Mermail
Abysslinde before Leo can reactivate Macro Cosmos! Leo admits defeat and Josh
Wins Game 2!
Dispite Leo’s side deck working heavily in his advantage,
Josh is able to overcome Macro Cosmos with Mist Wurm, and claim a win, tying
the score moving on to Game 3!
Game 3:
Leo Starts off Game three once again with Pot of Duality! He
revealed Forbidden Lance, Mystical Space Typhoon, and Green Gadget. He adds the
Mystical Space Typhoon to his hand, and then Normal Summons a Green Gadget from
his hand, activates it’s effect to add Red Gadget to his hand.
Leo Sets three cards face-down, and ends his turn. Josh
starts his turn off with Heavy Storm! Once again, Leo has the Starlight Road to
counter it, and this time he is able to Special Summon Stardust dragon, however
Josh does not allow this to happen! He chains a Mystical Space Typhoon from his
hand to destroy his own Heavy Storm! Since Starlight Road cannot negate and
Destroy Heavy Storm, Leo once again is unable to Special Summon Stardust
Dragon!
Josh next Normal Summons Atlantean Dragoons from his hand.
Leo considers this a weird play for a Mermail deck, and assumes he has no other
options to play, and responds to the summons with Torrential Tribute, to
destroy both his Green Gadget and Atlantean Dragoons.
Josh sets a card face-down, and ends his turn. Before the
turn ends, Leo responds with the Mystical Space Typhoon he got off of Pot of
Duality, and destroys Josh’s set Skill Drain!
Leo once again plays Pot of Duality. He reveals Green
Gadget, Dimensional Prison, and Machina Gearframe. He chooses the Machina
Gearframe, and normal summons it. With it’s effect he adds his Machina Fortress
to his hand.
Next Leo attacks Josh directly with Machina Gearframe, and
ends his turn.
Life Points: Josh – 6200/Leo: 8000
Josh sets a card and ends his turn. Leo starts his turn off
with set card- Heavy Storm, and destroys Josh’s Torrential Tribute!
With the trap cards on Josh’s field gone, he summons Yellow
Gadget, activates it’s effect to get another Gadget to his hand, and discards a
Yellow Gadget and Machina Fortress in order to Special Summon Machina Fortress
from his hand!
Leo then attacks Josh directly with Machina Gearframe,
Machina Fortress, and Yellow Gadget for a total of 5500!
Life Points: Josh: 700/Leo: 8000
Leo Overlays his Yellow Gadget and his Machina Gearframe in
order to Xyz Summon Gagaga Cowboy in defense positon! He detatches Yellow
Gadget in order to inflict 800 damage to Josh!
With this blow from Gagaga Cowboy, Leo is able to claim the
match, and the Championship Tournament!
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